Showing posts with label PREDRIVE. Show all posts
Showing posts with label PREDRIVE. Show all posts

Tuesday, April 7, 2009

Photo Album | PREDRIVE: New Music + Media

A few weeks ago (March 21 to be exact) we held an event in association with the PREDRIVE: After Technology exhibition. PREDRIVE: New Music + Media featured performances from Extreme Animals, Jacob Ciocci of Paper Rad, LoVid and NAUM f/ Antoine Catala. It was truly a great event, but LOUD, as one attendee noted on the SCREENtxt wall.

A big THANKS to Haley Harned for shooting the awesome photos of the performances below.

PREDRIVE: New Music + Media (6)

PREDRIVE: New Music + Media (1)PREDRIVE: New Music + Media (2)PREDRIVE: New Music + Media (3)PREDRIVE: New Music + Media (4)PREDRIVE: New Music + Media (5)
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Jeffrey POSTED BY JEFFREY
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Monday, March 2, 2009

Get Shortlisted


I Let My Nightmares Go
Jacob Ciocci (of Paper Rad) will perform "I Let My Nightmares Go" which uses a video projector and live dance moves to "grapple with mental demons, web 3.0, G.O.D., 21st-century breakdown, real lies and fake truths, cartoon violence, and awareness bracelets."

We're always looking for new ways to get to know our FaceBook friends and Twitter tweeps in real life! So that's why we've started THE SHORT LIST, a regularly-occurring meet-up of social media makers here at the Mattress Factory. We held our first meet-up-type event last November in conjunction with the opening reception for PREDRIVE: After Technology. A great time was had by all. Don't belive me? Check out the photos HERE.

So, the first 50 Tweeps or Facebookers to fill out this form will be short-listed for the upcoming PREDRIVE: NEW MUSIC + MEDIA event on Saturday, March 21. Short-listers will get into the the show for 1/2 price ($5.00), enjoy FREE cocktails (21+) & munchies, mingle with social networking contacts and enjoy an evening of new music and media! We'll provide the dance party and WiFi, but we will not be held responsible for TwitPics coming out of the museum during the event ;)

PREDRIVE: New Music + Media (3/21/2009)

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Monday, February 9, 2009

ARTFORUM Reviews PREDRIVE


ANTOINE CATALA - Pumpkins
Antoine Catala, Pumpkins (2008), DVD, 7 minutes, looped

PREDRIVE: After Technology

November 14, 2008 - April 5, 2009
Review by Alexander Keefe

This group exhibition of new-media art covers a wide terrain, ranging from rec-room psychedelia to neo-Op-art electronics. The eye-popping vitality of the former is evident in Jacob and Jessica Ciocci’s mixed-media installation The Dark Side of Light, 2008. Core members of Paper Rad, their approach is visually intense and eclectic, using rough juxtapositions of high and low technology in flashing tie-dye colors, furry stuffed animals, VHS-era video hacks, stoner jokes, and crudely pixelated pattern making.

Compared with this dizzying heterogeneity, Gretchen Skogerson’s Switch, 2008, works with a far simpler set of tools: A gently curved wall is hung with vertical threads and serves as a screen for a shifting set of powerfully physical fluorescent light fields, some of them magma hot, some icy cool.

Antoine Catala’s single-channel video Pumpkins, 2008, takes heavily processed footage of children playing Twenty Questions and echoes the game’s riddling ambiguity with digital visual distortion, their faces breaking and smearing into playfully grotesque abstraction. | CONTINUE READING |

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Wednesday, January 14, 2009

PopCity Presents Young Creatives - Episode 1: Jacob Ciocci




PopCity's first in a series of videos on Young Creatives features artist Jacob Ciocci. Jacob (along with his sister Jessica) are currently exhibiting in PREDRIVE: After Technology. A big thanks to PopCity and Ben at Ambulantic for putting this together.

What's that? You don't find PopCity in your inbox every Wednesday? Get on the list at http://www.popcitymedia.com

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Monday, December 22, 2008

ARTIST SPOTLIGHT :: Jacob Ciocci & Jessica Ciocci


JACOB CIOCCI & JESSICA CIOCCI (of Paper Rad)
Dark Side of Light, 2008 (PREDRIVE: After Technology)
Mixed media

Dark Side of Light was originally conceived as an analog version (sans video and technology) of a media-saturated Web site, such as Paper Rad's own internet home, but the conceptual frame of the piece changed as Jessica and Jacob Ciocci (sister and brother team) collaborated on-site at the Mattress Factory. Often, passersby would be selling second-hand wares (i.e. televisions & radios) and objects could be found nearby, abandoned on the street. A selection of these purchased and found items is incorporated into the installation.

JACOB & JESSICA CIOCCI - DSOL 1

As Jessica recounts: “first day of arriving/found speaker on street and mickey mouse sleeping bag on ground which is [now] laying prone to speaker in the [installation] space/both [found] within one block of Mattress Factory.” Likewise, on the day before the opening, “a man walked by with a shopping cart trying to sell a TV” — there were no takers, except Jessica. She was already working with used televisions — stacking them, along with speakers into a mini Babylonian pile of partial working screens and inconsistent amplification. Jacob followed suit, but gleaned most of his objects from his own thrift store collection, i. e. old VHS tapes, kept in their boxes and simply stacked in a corner, a slightly ripped, old Magic Eye poster, a tin of loose pocket change.

JACOB & JESSICA CIOCCI - DSOL 2

Paper Rad videos abound (six total) flashing more detritus, appropriated from popular TV shows (especially children’s programs), cartoons, advertisements, and live performances. In the larger Aquos screen work (the only new monitor that doesn’t have its frame smashed), Jessica’s hand, dipped in day-glo green paint floats by as the recurring, “Hand of God” — this video image is mirrored in a giant floor sculpture on the other side of the room. As Jacob recounts, “I actually wanted to name the whole installation Entertainment Center, because I felt like what Jessica was making was a weird dystopian entertainment center — with the same kind of imagery that I use in my paintings and video, “light entertainment,” or “fluff”—the disposable media aimed at kids, but that ends up in thrift stores because it was never used or watched.”

JACOB & JESSICA CIOCCI - DSOL 3

JACOB & JESSICA CIOCCI - DSOL 5   JACOB & JESSICA CIOCCI - DSOL 4

The text above was written by guest-curator Melissa Ragona. PREDRIVE: After Technology runs through April 5, 2009.

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Monday, December 1, 2008

Takeshi Murata + Jacob Ciocci in Conversation with Melissa Ragona

[ via RHIZOME ]

From Bell Labs to Best Buy: Takeshi Murata and Jacob Ciocci in Conversation with PREDRIVE: After Technology Curator Melissa Ragona

Takeshi Murata - Homestead Grays
Takeshi Murata, Homestead Grays, 2008, Video and hand-drawn animation.

PREDRIVE: After Technology (currently on exhibition at The Mattress Factory, Pittsburgh, PA, November 14 - April 5, 2009) features new works by six international artists including Takeshi Murata, Paper Rad, Gretchen Skogerson, Antoine Catala, and Brody Condon. The exhibition was conceived with a very specific group of artists in mind -- artists who placed both the dysfunction and arrogance of ever-changing technologies at the center of their work. In a sense, these artists are working in the shadow of a technological dystopia (and euphoria) that had begun as early as the Industrial Revolution -- as expressed in the vacant, vectored glances mapped out in Edouard Manet's The Balcony (1868-69) or the absolute pleasure of stop-motion animation in Georges Melies' An Up-To-Date Conjuror (1899).

Below, I speak with two of the featured artists in the show, Takeshi Murata and Jacob Ciocci (of Paper Rad) -- we cover everything from readymade software aesthetics to the dream of the perfect collector -- someone willing to take the risk of simply buying an idea. -- Melissa Ragona


Melissa Ragona: Last night I was asking about how you each manipulate your work at the level of the pixel. But, in a larger sense, I want to know where your work is going in terms of its relationship to technology -- especially because "PREDRIVE" is about what I am calling, the anti-wow effect of new technologies -- the disappointment of new technologies' promise to bring us somewhere else faster or to offer a yet-to-be imagined visual/audio space. I first became interested in so-called "new media," through structuralist film, focusing on filmmakers like Hollis Frampton, Paul Sharits, Tony Conrad, Joyce Wieland, Michael Snow, Peter Kubelka, et al. And then began exploring, a second generation of filmmakers who were also interested in film as epistemology (studied at the levels of the frame, or projection systems, or editing) primarily through the Six Pack group in Vienna which included filmmakers like Martin Arnold, Brigitta Burger-Utzer, Alexander Horwath, Lisl Ponger and Peter Tscherkassky. And, then most recently, artists involved in information visualization projects like Martin Wattenberg, Lisa Jevbratt, Ben Fry or Golan Levin. So, while I am still interested in work that is rigorously formal and reflexive about the use of technology - I am less impressed by what it produces visually. So, I know that in your [addressing Takeshi] most recent work you seem to be experimenting with freer, more improvisational forms. Or it seems that the focus is more on the relationship between frames rather than at the level of the pixel [as in Monster Movie or Escape Spirit VideoSlime].

Takeshi Murata: Yeah, but for me it has more to do with working within a different historical context. In the work I was doing earlier [as in Monster Movie] -- it's a great open territory -- working with new tools like computers or software programs. The technology is moving so quickly that there's much less of a framework through which to see the work. Now that I am working with more traditional forms of animation again, I have its history to work from, for better or worse.

Jacob Ciocci: So I have a question for Takeshi -- so what's an example of this newer form you were referring to, you mean like rethinking animation? And which older pieces of yours are we talking about?

TM: Well, like Monster Movie. And I'm thinking mostly about the level of incorporation of the computer, or where it’s incorporated. I initially was drawn to using the computer because of the speed. When I started to work with hand-drawn animation again, one of the main issues that was really important to me was the length of time it took to make work. If you can make something really quickly, it can change everything. I learned by doing traditional animation -- you know, you would write out script, storyboard, keyframing, you know all the classic stuff. But, in the end, like 90% of it is simply pounding it out.

READ THE COMPLETE INTERVIEW AT RHIZOME.ORG

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Wednesday, November 19, 2008

PREDRIVE: Opening Photos

A big THANK YOU to everyone who came out last Friday evening to celebrate the opening of PREDRIVE: After Technology. It was a packed house and a great party. Below are some photos taken throughout the night by John Altdorfer.

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